主摄像机的 Rotation的 X 为90,使其正对着Panel
using UnityEngine;
using UnityEngine.AI;
public class Test_Card : MonoBehaviour {
public Camera cam;//主摄像机
public int hitDistance = 1000;
/// <summary>
/// 抽奖卡牌 实体
/// </summary>
public Transform card1;
/// <summary>
/// 抽奖卡牌 实体
/// </summary>
public Transform card2;
/// <summary>
/// 抽奖卡牌 实体
/// </summary>
public Transform card3;
/// <summary>
/// 抽奖卡牌 实体,移动的目的地
/// </summary>
public Transform trans_Pos1;
/// <summ