if (hit.gameObject.layer == LayerMask.NameToLayer("Default"))
{
Debug.Log("123456");
}
[Unity]LayerMask碰撞判断物品的Layer层级
最新推荐文章于 2025-05-30 08:38:44 发布
if (hit.gameObject.layer == LayerMask.NameToLayer("Default"))
{
Debug.Log("123456");
}