using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test1 : MonoBehaviour {
}
public enum Week { 1,2,3,4,5,6,7}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test2 : MonoBehaviour {
int num = System.Enum.GetNames(typeof(Week)).Length;
Debug.Log(" num:"+num);
}
int indexNum = -1;
foreach (string name in System.Enum.GetNames(typeof(Week)))
{
indexNum = indexNum + 1;
// TODO:遍历操作
}