photon truesync、photon unity networking、photon voice、photon chat 导入到同一个工程中,会出现重复的问题
1.
Assets/Photon Unity Networking/Demos/DemoChat/FriendItem.cs(11,14): error CS0101: The namespace `global::' already contains a definition for `FriendItem'
2.
Assets/Photon Unity Networking/UtilityScripts/UI/TextButtonTransition.cs(23,15): error CS0101: The namespace `ExitGames.UtilityScripts' already contains a definition for `TextButtonTransition'
3.
Assets/Photon Unity Networking/UtilityScripts/UI/TextToggleIsOnTransition.cs(23,15): error CS0101: The namespace `ExitGames.UtilityScripts' already contains a definition for `TextToggleIsOnTransition'
4.
Assets/Photon Unity Networking/Editor/PhotonNetwork/AccountService.cs(25,14): error CS0101: The namespace `global::' already contains a definition for `AccountService'
5.
Assets/Demo/kickingheads/scripts/PlayerBehavior.cs(68,18): error CS1061: Type `UnityEngine.Animator' does not contain a definition for `Stop' and no extension method `Stop' of type `UnityEngine.Animator' could be found. Are you missing an assembly reference?
第1个问题
Assets/Photon Unity N

当将Photon Truesync、Photon Unity Networking、Photon Voice和Photon Chat导入同一Unity工程时,遇到命名空间冲突错误。错误包括CS0101,提示已存在相同定义。解决方案包括删除重复的文件或文件夹,例如DemoChat中的FriendItem.cs,UtilityScripts中的TextButtonTransition.cs和TextToggleIsOnTransition.cs。此外,还提到了Unity Animator组件缺少'Stop'方法的问题,可能需要检查引用是否正确。
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