Separating Axis Theorem (SAT) is a technique for calculating collisions between convex polygons.
I’m by no means an expert on it, but after the need arose for me to do some collision detection I did a pile of reading and finally got it working in ActionScript 3.
I thought I would share what I learned in the hope others wouldn’t suffer so much
本文介绍了一种用于计算凸多边形碰撞的技术——分离轴定理(Separating Axis Theorem,简称SAT)。通过作者的实际经验和使用ActionScript3实现该技术的过程分享,帮助读者理解并应用SAT进行碰撞检测。
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