Vector3
- Vector3.up:即 Vector3(0, 1, 0)
- Vector3.down:即 Vector3(0, -1, 0)
- Vector3.forward:即 Vector3(0, 0, 1)
- Vector3.back:即 Vector3(0, 0, -1)
- Vector3.right:即 Vector3(1,0, 0)
- Vector3.left:即 Vector3(-1, 0, 0)
在 Scene 中画线(脚本挂给Cube)
void FixedUpdate()
{
Debug.DrawRay(transform.position, Vector3.up * 10, Color.black);//黑色
Debug.DrawRay(transform.position, Vector3.down * 10, Color.blue);//蓝色
Debug.DrawRay(transform.position, Vector3.forward * 10, Color.cyan

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