namespace UnityEditorInternal
{
public class ReorderableList
{
public bool showDefaultBackground; //是否显示默认背景
public float footerHeight; //脚注高度
public float headerHeight; //标题高度
public float elementHeight; //设置单个元素的高度
public bool displayRemove; //显示移除按钮
public bool displayAdd; //显示添加按钮
#region 回调
public HeaderCallbackDelegate drawHeaderCallback;//绘制表头回调
public CanAddCallbackDelegate onCanAddCallback;
public CanRemoveCallbackDelegate onCanRemoveCallback;
public SelectCallbackDelegate onMouseUpCallback; //当鼠标抬起回调
public DragCallbackDelegate onMouseDragCallback; //当鼠标拖动回调
public ChangedCallbackDelegate onChangedCallback;
public AddDropdownCallbackDelegate onAddDropdownCallback;
public RemoveCallbackDelegate onRemoveCallback;//点击删除按钮回调
public ElementCallbackDelegate drawElementCallback;//绘制元素的回调
public ElementCall
Unity Editor 编辑器拓展 06——ReorderableList 可拖动列表 的参数详解
最新推荐文章于 2024-01-30 16:22:20 发布