一、添加能力系统组件
1.添加插件:GameplayAbilities

2.添加能力系统组件


3.在Source/Crunch/Crunch.Build.cs中添加依赖模块:
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Crunch : ModuleRules
{
public Crunch(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" });
PrivateDependencyModuleNames.AddRange(new string[]
{
"GameplayAbilities",
"GameplayTasks",
"GameplayTags"
});
// Un

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