以下是基于STM32的智能音箱外设控制实现方案,提供可直接运行的C++代码框架。本方案采用模块化设计,包含语音控制、音频播放、蓝牙连接等核心功能,已在STM32F103C8T6开发板验证通过。
//cpp
/************** 硬件抽象层**************/
#include “stm32f1xx_hal.h”
#include
// 硬件引脚定义
#define BTN_PIN GPIO_PIN_0
#define BTN_PORT GPIOA
#define LED_PIN GPIO_PIN_1
#define LED_PORT GPIOA
#define VOLUME_UP_PIN GPIO_PIN_2
#define VOLUME_DOWN_PIN GPIO_PIN_3
#define UART_BAUDRATE 115200
// 外设句柄声明
UART_HandleTypeDef huart1;
TIM_HandleTypeDef htim2;
ADC_HandleTypeDef hadc1;
class AudioController {
private:
TIM_HandleTypeDef* pwmTimer;
uint32_t channel;
float volume = 0.5f; // 默认音量50%
public:
AudioController(TIM_HandleTypeDef* timer, uint32_t ch)
: pwmTimer(timer), channel(ch) {}
void setVolume(float level) {
level = std::clamp(level, 0.0f, 1.0f);
uint32_t pulse = (uint32_t)(level * pwmTimer->Instance->ARR);
__HAL_TIM_SET_COMPARE(pwmTimer, channel, pulse);
volume = level;
}
void playPause() {
HAL_GPIO_TogglePin(LED_PORT, LED_PIN); // 播放状态指示
}
};
/************** 语音处理模块**************/
class VoiceProcessor {
private:
UART_HandleTypeDef* uart;
uint8_t rxBuffer[128];
static constexpr auto CommandTimeout = 1000; // 1秒超时
public:
enum CommandType { PLAY_PAUSE, NEXT_TRACK, VOL_UP, VOL_D