- 首先给目标物体添加Audio Source组件
- 新建Script脚本,代码如下
using Spine.Unity;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class yateland : MonoBehaviour
{
public AudioClip[] au
using Spine.Unity;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class yateland : MonoBehaviour
{
public AudioClip[] au