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🔥 内容介绍
我们使用最先进的视觉同步定位和建图(VSLAM)方法来追踪无人机位姿,同时逐步构建周围环境的增量地图。在这方面,首先使用单目视觉方法来绘制感兴趣区域的地图。构建的地图被处理为优化算法的输入手段,以规划多架无人机的最佳路径。我们设计了一个基于粒子群优化(PSO)的路径规划器,并提出了一个基于区域敏感性(RS)的路径更新机制,以避免在执行最终路径时检测到危险事件时的敏感区域。此外,我们提出了一个动态适应度函数(DFF),以评估路径规划器的规划策略,同时考虑各种优化参数,如飞行风险估计、能量消耗和操作完成时间。所提出的规划器获得了较高的适应度值,并安全地到达目的地,同时遵循最短路径,避免所有意外的危险事件和限制区域,这验证了我们提出的 PSO-VSLAM 系统的有效性,如仿真结果所示。**避开了所有意外的危险事件和限制区域,这验证了我们提出的 PSO-VSLAM 系统的有效性,如仿真结果所示。
📣 部分代码
function [isLoopClosed, mapPoints, vSetKeyFrames] = helperAddLoopConnections(...mapPoints, vSetKeyFrames, loopCandidates, currKeyFrameId, currFeatures, currPoints, intrinsics)%helperAddLoopConnections add connections between the current key frame and% the valid loop candidate key frames. A loop candidate is valid if it has% enough covisible map points with the current key frame.% This is an example helper function that is subject to change or removal% in future releases.% Copyright 2019 The MathWorks, Inc.scaleFactor = 1.2;imageSize = [480, 640];% Minimum number of matched features for loop edgeminNumMatches = 60;numCandidates = size(loopCandidates,1);loopConnections = [];[index3d1, index2d1] = getProjectionIndexPair(mapPoints, currKeyFrameId);validFeatures1 = currFeatures.Features(index2d1, :);validPoints1 = currPoints(index2d1).Location;for k = numCandidates : -1 : 1[index3d2, index2d2] = getProjectionIndexPair(mapPoints, loopCandidates(k));allFeatures2 = vSetKeyFrames.Views.Features{loopCandidates(k)};validFeatures2 = allFeatures2(index2d2, :);allPoints2 = vSetKeyFrames.Views.Points{loopCandidates(k)};validPoints2 = allPoints2(index2d2);indexPairs = matchFeatures(binaryFeatures(validFeatures1), binaryFeatures(validFeatures2), ...'Unique', true, 'MaxRatio', 0.9, 'MatchThreshold', 90);% Check if all the candidate key frames have strong connection with the% current keyframeif size(indexPairs, 1) < minNumMatchesisLoopClosed = false;returnend% Estimate the relative pose of the current key frame with respect to the% loop candidate keyframe with the highest similarity scoreif k == 1worldPoints = mapPoints.Locations(index3d2(indexPairs(:,2)),:);matchedImagePoints = cast(validPoints1(indexPairs(:,1),:), 'like', worldPoints);[worldOrientation, worldLocation] = estimateWorldCameraPose(matchedImagePoints, worldPoints, intrinsics, ...'Confidence', 90, 'MaxReprojectionError', 6, 'MaxNumTrials', 1e4);cameraPose = rigid3d(worldOrientation, worldLocation);[R, t] = cameraPoseToExtrinsics(cameraPose.Rotation, cameraPose.Translation);xyzPoints = mapPoints.Locations(index3d2,:);projectedPoints = worldToImage(intrinsics, R, t, xyzPoints);isInImage = find(projectedPoints(:,1)<imageSize(2) & projectedPoints(:,1)>0 & ...projectedPoints(:,2)< imageSize(1) & projectedPoints(:,2)>0);minScales = validPoints2.Scale(isInImage)/scaleFactor;maxScales = validPoints2.Scale(isInImage)*scaleFactor;r = 3;searchRadius = r*validPoints2.Scale(isInImage);matchedIndexPairs = helperMatchFeaturesInRadius(validFeatures2(isInImage,:), currFeatures.Features, ...validPoints2(isInImage), currPoints, projectedPoints(isInImage,:), searchRadius, minScales, maxScales);matchedIndexPairs(:,1) = isInImage(matchedIndexPairs(:,1));visiblePointsIndex = index3d2(matchedIndexPairs(:,1));validWorldPoints = mapPoints.Locations(visiblePointsIndex, :);matchedImagePoints = currPoints.Location(matchedIndexPairs(:,2),:);% Refine the posecameraPose = bundleAdjustmentMotion(validWorldPoints, matchedImagePoints, ...cameraPose, intrinsics, 'PointsUndistorted', true, 'AbsoluteTolerance', 1e-7,...'RelativeTolerance', 1e-15, 'MaxIteration', 50);% Fuse covisible map points[matchedIndex2d1, ia1, ib1] = intersect(index2d1, matchedIndexPairs(:,2), 'stable');matchedIndex3d1 = index3d1(ia1);matchedIndex3d2 = index3d2(matchedIndexPairs(ib1,1));matchedIndex2d2 = index2d2(matchedIndexPairs(ib1,1));mapPoints = updateLocation(mapPoints, mapPoints.Locations(matchedIndex3d2, :), matchedIndex3d1);% Add connection between the current key frame and the loop key framepose1 = vSetKeyFrames.Views.AbsolutePose(loopCandidates(k));pose2 = cameraPose;relPose = rigid3d(pose2.Rotation*pose1.Rotation', (pose2.Translation-pose1.Translation)*pose1.Rotation');matches = [matchedIndex2d2, matchedIndex2d1];vSetKeyFrames = addConnection(vSetKeyFrames, loopCandidates(k), currKeyFrameId, relPose, 'Matches', matches);disp(['Loop edge added between keyframe: ', num2str(loopCandidates(k)), ' and ', num2str(currKeyFrameId)]);% Add connections between the current key frame and the connected% key frames of the loop key frameneighborViews = connectedViews(vSetKeyFrames, loopCandidates(k));for m = 1:numel(neighborViews.ViewId)neighborViewId = neighborViews.ViewId(m);[index3d3, index2d3] = getProjectionIndexPair(mapPoints, neighborViewId);[covPointsIndices, ia2, ib2] = intersect(index3d3, matchedIndex3d2, 'stable');if numel(covPointsIndices) > minNumMatchespose1 = neighborViews.AbsolutePose(m);pose2 = cameraPose;relPose = rigid3d(pose2.Rotation*pose1.Rotation', (pose2.Translation-pose1.Translation)*pose1.Rotation');matches = [index2d3(ia2), matchedIndex2d1(ib2)];if ~hasConnection(vSetKeyFrames, neighborViewId, currKeyFrameId)vSetKeyFrames = addConnection(vSetKeyFrames, neighborViewId, currKeyFrameId, relPose, 'Matches', matches);enddisp(['Loop edge added between keyframe: ', num2str(neighborViewId), ' and ', num2str(currKeyFrameId)]);endendisLoopClosed = true;endendend
⛳️ 运行结果


🔗 参考文献
[1] Mughal U A , Ahmad I , Pawase C J ,et al.UAVs Path Planning by Particle Swarm Optimization Based on Visual-SLAM Algorithm[J]. 2022.DOI:10.1007/978-981-19-1292-4_8.
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