首先打开unity程序安装位置根目录
Unity\Editor\Data\Resources\ScriptTemplates\81-C# Script-NewBehaviourScript.cs
输入自己想要初始化的信息
/**
*Copyright(C) 2015 by #COMPANY#
*All rights reserved.
*Author: #AUTHOR#
*Version: #VERSION#
*Date: #CreateTime#
*Description:
*History:
*/
using System.Collections;
using System.IO;
using System;
using UnityEditor;
/// <summary>
///
/// <summary>
public class ScriptCreateInit : UnityEditor.AssetModificationProcessor
{
private static void OnWillCreateAsset(string path)
{
path = path.Replace(".meta", "");
if (path.EndsWith(".cs"))
{
string strContent = File.ReadAllText(path);
strContent = strContent.Replace("#Author#", "RenHao")
.Replace("#CreateTime#", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")).Replace("#Version#","1.0");
File.WriteAllText(path,strContent);
AssetDatabase.Refresh();
}
}
}
这样就修改成功了,再次创建脚本文件就会显示初始化信息。