用法很简单,把这个脚本放在有贴图的gameobject上就可以了
贴图最好用psd格式的,jpg格式的不行
- #pragma strict
- // Scroll main texture based on time
- var scrollSpeed = -0.5;
- // This must be set to override a bug where Render Order
- // of the tunnel objects is lost when SetTextureOffset is used
- var queue = 0;
- private var offset = 0.0;
- function Update ()
- {
- offset = Time.time * scrollSpeed;
- renderer.material.SetTextureOffset ("_MainTex", Vector2(offset,0));
- renderer.material.renderQueue = queue;
- }
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