
UE4渲染
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UE4渲染用到的Bounds
官方介绍:Testing Visibility with an Actor's BoundsEach Actor placed in a Level has a set of bounds using a box and a spherethat is used for various things in the Engine.One of those being specifical...原创 2019-03-19 11:20:11 · 1855 阅读 · 0 评论 -
UE4 FindCollisionUV
FindCollisionUV可以做碰撞或击中某物件上碰撞点对应的UV坐标,我们可以基于该UV坐标作为材质参数传入到该物件材质中做一些碰撞或击中材质效果。注意:碰撞或射线检测,必须开启复杂检测,该物件设置开启物理。/** * Try and find the UV for a collision impact. Note this ONLY works if 'Support UV F...原创 2019-06-06 11:32:42 · 1584 阅读 · 0 评论