AirSim,Unreal Engine ,Firmware ,QGroundControl安装完毕后,创建新的unreal工程
https://github.com/Microsoft/AirSim/blob/master/docs/unreal_custenv.md
1.px4安装
The PX4 software stack is an open source flight controller that runs on various hardware
https://github.com/Microsoft/AirSim/blob/master/docs/px4.md
2.Landscape Mountains新工程创建好,LandscapeMountains.sln打开
Reopen LandscapeMountains.sln in Visual Studio, and makesure "DebugGame Editor" and "Win64" build configurationis the active build configuration.
.json文件修改
"UseSerial": false,
unreal运行界面
find the PlayerStart object in the World Outliner and set the location to this,细节
Then using Window/World Settings, set the GameMode Override to AirSimGameMode:
Note: that Unreal steals the mouse, and we don't draw one. So to get your mouse back just use Alt+TABto switch to a different window.
本文档指导如何安装配置AirSim无人机模拟平台,并详细介绍了Unreal Engine的环境设置过程,包括px4飞行控制器软件堆栈的安装步骤,以及如何在Visual Studio中正确配置和运行LandscapeMountains项目。
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