6.2节pixel format with necessary capabilities not found

本文介绍如何使用OpenGL进行颜色映射初始化,并通过旋转角度绘制两条对角线,形成一个X形图案。
#include <GL/glut.h>
#include<gl/gl.h>
#include <stdlib.h>
#include<iostream>
#include <windows.h>

#define RAMPSIZE 16
#define RAMP1START 32
#define RAMP2START 48

static float rotAngle = 0.;

/*  Initialize antialiasing for color-index mode,
 *  including loading a green color ramp starting
 *  at RAMP1START, and a blue color ramp starting
 *  at RAMP2START. The ramps must be a multiple of 16.
 */
void init(void)
{
   int i;
   for (i = 0; i < RAMPSIZE; i++) {
      GLfloat shade;
      shade = (GLfloat) i/(GLfloat) RAMPSIZE;
      glutSetColor(RAMP1START+(GLint)i, 0., shade, 0.);
      glutSetColor(RAMP2START+(GLint)i, 0., 0., shade);
   }
   glEnable (GL_LINE_SMOOTH);
   glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
   glLineWidth (1.5);

   glClearIndex ((GLfloat) RAMP1START);
}
/*  Draw 2 diagonal lines to form an X */
void display(void)
{
   glClear(GL_COLOR_BUFFER_BIT);

   glIndexi(RAMP1START);
   glPushMatrix();
   glRotatef(-rotAngle, 0.0, 0.0, 0.1);
   glBegin (GL_LINES);
      glVertex2f (-0.5, 0.5);
      glVertex2f (0.5, -0.5);
   glEnd ();
   glPopMatrix();

   glIndexi(RAMP2START);
   glPushMatrix();
   glRotatef(rotAngle, 0.0, 0.0, 0.1);
   glBegin (GL_LINES);
      glVertex2f (0.5, 0.5);
      glVertex2f (-0.5, -0.5);
   glEnd ();
   glPopMatrix();

   glFlush();
}


void reshape(int w, int h)
{
   glViewport(0, 0, (GLsizei) w, (GLsizei) h);
   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
   if (w <= h) 
      gluOrtho2D (-1.0, 1.0, 
         -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w);
   else 
      gluOrtho2D (-1.0*(GLfloat)w/(GLfloat)h, 
         1.0*(GLfloat)w/(GLfloat)h, -1.0, 1.0);
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();
}
void keyboard(unsigned char key, int x, int y)
{
   switch (key) {
      case 'r':
      case 'R':
         rotAngle += 20.;
         if (rotAngle >= 360.) rotAngle = 0.;
         glutPostRedisplay();   
         break;
      case 27:  /*  Escape Key */
         exit(0);
         break;
      default:
         break;
    }
}

int main(int argc, char** argv)
{
   glutInit(&argc, argv);
   glutInitDisplayMode (GLUT_SINGLE | GLUT_INDEX);
   glutInitWindowPosition(200,200);
   glutInitWindowSize (200, 200);
   glutCreateWindow (argv[0]);
   init();
   glutReshapeFunc (reshape);
   glutKeyboardFunc (keyboard);
   glutDisplayFunc (display);
   glutMainLoop();
   return 0;
}


解释说明:就是计算机不支持index mode,而且没有办法解决。

详细的内容可以参考:http://www.macusenet.com/archive/index-t-21056.html

In article <425c127d_1[at]news3.es.net>,
Andy Nelson <andy[at]thermo.lanl.gov> wrote:

> 1) The above experiment appears to imply that
> the library or hardware does not support color index
> mode in opengl/glut for some reason. Is this correct?

color index mode is not supported.

> 2) Does anyone have any suggestions about whether I'm
> simply doing something wrong (and how to fix it), or
> what what options I have at this point?
>
> Converting the code to RGB mode rather than color
> index mode, would seem to be one option (already somewhere
> in the back of my mind for some years) but will be
> a very major undertaking. Short of that I'm looking
> for some other options.

Why would it be hard? Just do a search and replace to change all calls
that take a color table index to your own code. In your code, use the
index into an array of r,g,b,a quads that you pass to OpenGL.


> 3) Does anyone know the universe in which the word
> `support' means what it did to Chris, my ever so helpful
> support call staffer, this morning? I would like
> to send him a pointer about how to get back there. :/

The library is there. It works. Apple won't help you with it for free.

--
David Phillip Oster

### 解决方案概述 当遇到错误提示 `could not select device driver with capabilities` 时,通常是因为系统未能成功加载所需的图形驱动程序。以下是可能的原因及其解决方案。 #### 可能原因分析 1. **Nouveau 驱动冲突** 如果系统的 Nouveau 开源驱动被激活而 NVIDIA 的专有驱动未正确安装,则可能导致此问题[^1]。 2. **服务配置问题** 系统中的某些服务(如 `nvidia-fallback.service`)可能会自动回退到开源驱动程序,从而覆盖专有驱动的设置。 3. **硬件兼容性或驱动版本不匹配** 当前使用的 NVIDIA 驱动版本可能与显卡硬件不完全兼容,或者存在其他依赖项缺失的情况。 --- ### 具体解决方法 #### 方法一:禁用 Nouveau 驱动 如果确认当前系统正在使用 Nouveau 驱动而非 NVIDIA 专有驱动,可以通过以下命令禁用它: ```bash sudo rmmod nouveau echo "blacklist nouveau" | sudo tee -a /etc/modprobe.d/blacklist.conf update-initramfs -u ``` 上述操作会将 Nouveau 添加到黑名单并更新 initramfs 文件,防止其在下次启动时加载。 #### 方法二:停用 nvidia-fallback.service 检查是否存在 `nvidia-fallback.service` 并将其关闭以避免回退至开源驱动: ```bash systemctl status nvidia-fallback.service sudo systemctl stop nvidia-fallback.service sudo systemctl disable nvidia-fallback.service ``` 通过这些命令可以停止该服务运行,并确保不会因找不到 NVIDIA 专有驱动而导致切换为 Nouveau。 #### 方法三:重新安装 NVIDIA 驱动 有时需要彻底卸载现有驱动再重装最新稳定版来解决问题: ```bash sudo apt-get purge '^nvidia-.*' sudo add-apt-repository ppa:graphics-drivers/ppa sudo apt update sudo ubuntu-drivers autoinstall reboot ``` 以上脚本先清理旧版驱动残留文件,接着添加官方 PPA 源获取最新的 GPU 支持包最后重启机器完成部署。 #### 数据库管理选项默认值关联排查 (补充说明) 虽然主要讨论的是显示适配器方面的故障排除,但提到数据库备份功能启用状态设为开启 (`Enable Automatic Backups`) 是一种良好实践,在维护 IT 基础设施期间也应考虑数据保护措施[^2]。不过这与当前主题无直接联系。 --- ### 总结 综合来看,针对无法选定具备指定能力集之装置驱动程式的状况,建议优先尝试屏蔽掉干扰性的 Nouveau 组件以及调整相关联的服务行为模式;必要时候则需依据实际环境需求升级替换适用型态的新世代绘图核心支援套件组合。
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