【C#】大话设计模式-17 适配器模式

篮球翻译:

using System;
using System.Collections.Generic;
using System.Text;

namespace 适配器模式
{
    class Program
    {
        static void Main(string[] args)
        {
            Player b = new Forwards("巴蒂尔");
            b.Attack();

            Player m = new Guards("麦克格雷迪");
            m.Attack();

            //Player ym = new Center("姚明");
            Player ym = new Translator("姚明");
            ym.Attack();
            ym.Defense();

            Console.Read();
        }
    }

    //篮球运动员
    abstract class Player
    {
        protected string name;
        public Player(string name)
        {
            this.name = name;
        }

        public abstract void Attack();
        public abstract void Defense();
    }

    //前锋
    class Forwards : Player
    {
        public Forwards(string name)
            : base(name)
        {
        }

        public override void Attack()
        {
            Console.WriteLine("前锋 {0} 进攻", name);
        }

        public override void Defense()
        {
            Console.WriteLine("前锋 {0} 防守", name);
        }
    }

    //中锋
    class Center : Player
    {
        public Center(string name)
            : base(name)
        {
        }

        public override void Attack()
        {
            Console.WriteLine("中锋 {0} 进攻", name);
        }

        public override void Defense()
        {
            Console.WriteLine("中锋 {0} 防守", name);
        }
    }

    //后卫
    class Guards : Player
    {
        public Guards(string name)
            : base(name)
        {
        }

        public override void Attack()
        {
            Console.WriteLine("后卫 {0} 进攻", name);
        }

        public override void Defense()
        {
            Console.WriteLine("后卫 {0} 防守", name);
        }
    }

    //外籍中锋
    class ForeignCenter
    {
        private string name;
        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        public void 进攻()
        {
            Console.WriteLine("外籍中锋 {0} 进攻", name);
        }

        public void 防守()
        {
            Console.WriteLine("外籍中锋 {0} 防守", name);
        }
    }

    //翻译者
    class Translator : Player
    {
        private ForeignCenter wjzf = new ForeignCenter();

        public Translator(string name)
            : base(name)
        {
            wjzf.Name = name;
        }

        public override void Attack()
        {
            wjzf.进攻();
        }

        public override void Defense()
        {
            wjzf.防守();
        }
    }
}

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