代码很简单,直接上代码了。
using UnityEngine;
using UnityEditor;
using System.IO;
using System;
public class ScriptableObjectCreater : EditorWindow
{
string className;
string scriptableObjectName;
[MenuItem("Tools/MyTool/CreateScriptableObject")]
static void AddWindow()
{
//创建窗口
Rect wr = new Rect(0, 0, 300, 200);
ScriptableObjectCreate
2011



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