/// <summary>
/// The Clip Plane Name
/// </summary>
public enum ClipPlaneName : uint
{
ClipPlane0 = OpenGL.GL_CLIP_PLANE0,
ClipPlane1 = OpenGL.GL_CLIP_PLANE1,
ClipPlane2 = OpenGL.GL_CLIP_PLANE2,
ClipPlane3 = OpenGL.GL_CLIP_PLANE3,
ClipPlane4 = OpenGL.GL_CLIP_PLANE4,
ClipPlane5 = OpenGL.GL_CLIP_PLANE5
}
/// <summary>
/// The Cull Face mode.
/// </summary>
public enum FaceMode : uint
{
/// <summary>
///
/// </summary>
Front = OpenGL.GL_FRONT,
FrontAndBack = OpenGL.GL_FRONT_AND_BACK,
Back = OpenGL.GL_BACK,
}
/// <summary>
/// The Data Type.
/// </summary>
public enum DataType : uint
{
Byte = OpenGL.GL_BYTE,
UnsignedByte = OpenGL.GL_UNSIGNED_BYTE,
Short = OpenGL.GL_SHORT,