这里的功能比较直观,有点C基础的都能懂:
#define IS(s) (strcmp(argv[i],s)==0)
static int doargs(int argc, char* argv[])
{
int i;
int version=0;
if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
for (i=1; i<argc; i++)
{
if (*argv[i]!='-') /* end of options; keep it */
break;
else if (IS("--")) /* end of options; skip it */
{
++i;
if (version) ++version;
break;
}
else if (IS("-")) /* end of options; use stdin */
break;
else if (IS("-l")) /* list */
++listing;
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0) usage(LUA_QL("-o") " needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
dumping=0;
else if (IS("-s")) /* strip debug information */
stripping=1;
else if (IS("-v")) /* show version */
++version;
else /* unknown option */
usage(argv[i]);
}
if (i==argc && (listing || !dumping))
{
dumping=0;
argv[--i]=Output;
}
if (version)
{
printf("%s %s\n",LUA_RELEASE,LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define toproto(L,i) (clvalue(L->top+(i))->l.p)
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
int i,pc;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->maxstacksize=1;
pc=2*n+1;
f->code=luaM_newvector(L,pc,Instruction);
f->sizecode=pc;
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
pc=0;
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i);
f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1);
}
f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0);
return f;
}
}
static int writer(lua_State* L, const void* p, size_t size, void* u)
{
UNUSED(L);
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
struct Smain {
int argc;
char** argv;
};
static int pmain(lua_State* L)
{
struct Smain* s = (struct Smain*)lua_touserdata(L, 1);
int argc=s->argc;
char** argv=s->argv;
const Proto* f;
int i;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
if (dumping)
{
FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
if (D==NULL) cannot("open");
lua_lock(L);
luaU_dump(L,f,writer,D,stripping);
lua_unlock(L);
if (ferror(D)) cannot("write");
if (fclose(D)) cannot("close");
}
return 0;
}
int main(int argc, char* argv[])
{
lua_State* L;
struct Smain s;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=lua_open();
if (L==NULL) fatal("not enough memory for state");
s.argc=argc;
s.argv=argv;
if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}