Gesture current = EasyTouch.current;
// Cube
if (current.type == EasyTouch.EvtType.On_SimpleTap && current.pickedObject !=null && current.pickedObject.name=="Cube"){
ResteColor();
cube = current.pickedObject;
cube.GetComponent<Renderer>().material.color = Color.red;
transform.Translate(Vector2.up, Space.World);
}
//获取EasyTouch的点击方法,current.type == EasyTouch.EvtType.On_SimpleTap
//获取方法作用在哪个物体的名字
current.pickedObject.name=="Cube"
//几个EasyTouch的方法 Drag拖拽 LongTap长时间点击 等