public bool isTimeSwitch;
public TextMeshProUGUI timerText;
public int timelimit;
//public float timer;
private float nextTime = 1;
public void OnUpdate()
{
if (isTimeSwitch)
{
OnCountDown();
}
}
public void OnTime(bool enable, int time)
{
isTimeSwitch = enable;
timelimit = time;
//timer = 0;
OnTimeIndices(enable);
}
public void OnCountDown()
{
//计时器
/*timer += Time.deltaTime;
//当时间累加到一秒 并且 倒计时未终止
if (timer >= 1 && timelimit > 0)
{
//则倒计时减一秒
timelimit--;
//显示倒计时文本
ti