四川大学计算机学院2023级编程实战课程项目作业

四川大学计算机学院2023级编程实战课程项目作业

四川大学新生入学模拟器

        欢迎使用四川大学新生入学模拟器!!!😄这是一个由四川大学计算机学院2023级计算机科学与技术专业学生编程实战课程开发的项目作业。

        相关GitHub链接为:https://github.com/StrayerSQH/SCU-Program-Practice

        该模拟器旨在帮助新生更好地了解四川大学的校园环境和入学流程。通过模拟器,新生可以体验入学前的各种场景和任务,以便更好地适应四川大学大学生活。除此之外,本项目给即将进入大学学习计算机相关领域学科且需要进行编程实战的朋友们提供了一些思路。

        当前游戏正在搭建中,欢迎大家提出宝贵的意见!!!该模拟器将持续进行更新,加入更多模块带来更多游戏玩法。

1.项目依托的库

        在本项目中,我们选择了使用SFML库(Simple and Fast Multimedia Library)作为主要的技术框架。SFML是一个跨平台的多媒体库,专注于图形渲染和用户交互,非常适合游戏开发和图形应用程序。通过引入SFML库,我们成功实现了以下功能:

1.1 创建窗口

        通过使用SFML库的sf::RenderWindow类,我们创建了一个窗口对象。这个窗口对象用于显示我们应用程序的图形界面。我们可以设置窗口的大小、标题和其他属性,以满足项目需求。

1.2 处理事件

        SFML库提供了强大的事件处理机制,我们可以监听和处理窗口中发生的各种事件。这些事件包括窗口关闭、按键按下、鼠标点击等用户交互行为。通过在主循环中使用SFML的事件循环,我们能够根据不同的事件类型执行相应的逻辑,例如关闭窗口、处理按键输入或响应鼠标点击。

1.3 绘制图形

        SFML库提供了丰富的绘图功能,使我们能够在窗口中绘制各种图形元素。通过使用SFML的绘图接口,我们成功绘制了背景图像、按钮和其他用户界面元素,从而创建出具有视觉吸引力的应用程序界面。

        通过以上功能的实现,我们的项目能够提供了一个交互性强、视觉效果出色且较为简单的图形界面。给即将进入大学学习计算机相关领域学科且需要进行编程实战的朋友们提供了一些思路!!!😄

2.效果展示

在这里插入图片描述

3.声明 Statement 😠

本项目仅代表参与者个人的能力和水平,不代表与之相关的任何其他方面或实体

This project represents solely the individual skills and abilities of the participants, and does not represent any other potentially related aspects or entities

Project Assignment for Programming Practice Course, Class of 2023, School of Computer Science, Sichuan University

Sichuan University Freshman Enrollment Simulator

Welcome to the Sichuan University Freshman Enrollment Simulator! 😄 This is a project assignment developed by students majoring in Computer Science and Technology at Sichuan University, Class of 2023, as part of the Programming Practice course.

Related GitHub URL:https://github.com/StrayerSQH/SCU-Program-Practice

The simulator aims to help incoming freshmen better understand the campus environment and enrollment process at Sichuan University. Through the simulator, freshmen can experience various scenarios and tasks before enrollment, in order to better adapt to university life. In addition, this project provides some ideas for friends who are about to study computer-related subjects and need to engage in programming practice.

The game is currently under construction, and we welcome valuable suggestions! The simulator will continue to be updated, incorporating more modules to bring more gameplay.

1. Library Dependencies

In this project, we have chosen to use the SFML (Simple and Fast Multimedia Library) as the primary technical framework. SFML is a cross-platform multimedia library that focuses on graphics rendering and user interaction, making it ideal for game development and graphics applications. By incorporating the SFML library, we have successfully implemented the following features:

1.1 Window Creation

By using the sf::RenderWindow class provided by the SFML library, we created a window object. This window object is used to display the graphical interface of our application. We can set the size, title, and other properties of the window to meet the project requirements.

1.2 Event Handling

SFML provides a powerful event handling mechanism, allowing us to listen for and handle various events that occur within the window. These events include window closure, key presses, mouse clicks, and other user interactions. By using SFML’s event loop in the main loop, we can execute the corresponding logic based on different event types, such as closing the window, handling key input, or responding to mouse clicks.

1.3 Graphics Rendering

SFML provides rich drawing capabilities, allowing us to draw various graphic elements within the window. By using SFML’s drawing interface, we successfully rendered background images, buttons, and other user interface elements, creating a visually appealing application interface.

Through the implementation of these features, our project is able to provide an interactive, visually appealing, and relatively simple graphical interface. It provides some ideas for friends who are about to study computer-related subjects and need to engage in programming practice! 😄

2.Presentation of Results

在这里插入图片描述

3.声明 Statement 😠

本项目仅代表参与者个人的能力和水平,不代表与之相关的任何其他方面或实体

This project represents solely the individual skills and abilities of the participants, and does not represent any other potentially related aspects or entities

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