#include <iostream>
#include <vector>
#include <cstring> // for std::memset
class BufferManager {
public:
BufferManager(size_t bufferCount, size_t bufferSize) {
buffers.resize(bufferCount, std::vector<char>(bufferSize));
}
void* getBuffer(size_t index) {
if (index < buffers.size()) {
return buffers[index].data();
} else {
std::cerr << "Buffer index out of range." << std::endl;
return nullptr;
}
}
void clearBuffer(size_t index) {
if (index < buffers.size()) {
std::memset(buffers[index].data(), 0, buffers[index].size());
std::cout << "Buffer " << index << " cleared." << std::endl;
} else {
std::cerr << "Buffer index out of range." << std::endl;
}
}
void releaseBuffers() {
buffers.clear();
std::cout << "All buffers released." << std::endl;
}
size_t getBufferCount() const {
return buffers.size();
}
private:
std::vector<std::vector<char>> buffers;
};
int main() {
const size_t bufferCount = 16;
const size_t bufferSize = 100 * 1024; // 100KB
BufferManager bufferManager(bufferCount, bufferSize);
// 访问并使用缓冲区
for (size_t i = 0; i < bufferManager.getBufferCount(); ++i) {
char* buffer = static_cast<char*>(bufferManager.getBuffer(i));
if (buffer) {
// 填充数据
std::fill(buffer, buffer + bufferSize, static_cast<char>(i + 'A'));
std::cout << "Buffer " << i << " initialized with character: " << static_cast<char>(i + 'A') << std::endl;
}
}
// 清空某个缓冲区
bufferManager.clearBuffer(5);
// 释放所有缓冲区
bufferManager.releaseBuffers();
return 0;
}