c++与java的主要区别

这篇博客对比了C++和Java在主要方面的不同,包括主函数、编译过程、注释、类声明、方法声明、构造与析构、静态成员函数和变量、作用域、对象声明、字段访问、引用与指针、继承、保护级别、虚函数、抽象类、内存管理、NULL与null的区别、布尔类型、const属性、异常规格说明、数组以及集合与迭代。

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main function

C++

// free-floating function
int main( int argc, char* argv[])
{
    printf( "Hello, world" );
}

Java

// every function must be part of a class; the main function for a particular
// class file is invoked when java <class> is run (so you can have one
// main function per class--useful for writing unit tests for a class)
class HelloWorld
{
    public static void main(String args[])
    {
        System.out.println( "Hello, World" );
    }
}

Compiling

C++

    // compile as
    g++ foo.cc -o outfile
    // run with
    ./outfile
    

Java

    // compile classes in foo.java to <classname>.class
    javac foo.java 

    // run by invoking static main method in <classname>
    java <classname>
    

Comments

Same in both languages (// and /* */ both work)

Class declarations

Almost the same, but Java does not require a semicolon

C++

    class Bar {};
    

Java

    class Bar {}
    

Method declarations

Same, except that in Java, must always be part of a class, and may prefix with public/private/protected

Constructors and destructors

Constructor has same syntax in both (name of the class), Java has no exact equivalent of the destructor

Static member functions and variables

Same as method declarations, but Java provides static initialization blocks to initialize static variables (instead of putting a definition in a source code file):
class Foo 
{
    static private int x;
    // static initialization block
    { x = 5; }
}

Scoping static methods and namespaces

C++

If you have a class and wish to refer to a static method, you use the form Class::method.
class MyClass
{
    public:
    static doStuff();
};

// now it's used like this
MyClass::doStuff();

Java

All scoping in Java uses the . again, just like accessing fields of a class, so it's a bit more regular:
class MyClass
{
    public static doStuff()
    {
        // do stuff
    }
}

// now it's used like this
MyClass.doStuff();

Object declarations

C++

    // on the stack
    myClass x;

    // or on the heap
    myClass *x = new myClass;
    

Java

    // always allocated on the heap (also, always need parens for constructor)
    myClass x = new myClass();
    

Accessing fields of objects

C++

If you're using a stack-based object, you access its fields with a dot:
myClass x;
x.my_field; // ok
But you use the arrow operator (->) to access fields of a class when working with a pointer:
myClass x = new MyClass();
x->my_field; // ok

Java

You always work with references (which are similar to pointers--see the next section), so you always use a dot:
myClass x = new MyClass();
x.my_field; // ok

References vs. pointers

C++

    // references are immutable, use pointers for more flexibility
    int bar = 7, qux = 6;
    int& foo = bar;
    

Java

    // references are mutable and store addresses only to objects; there are
    // no raw pointers
    myClass x;
    x.foo(); // error, x is a null ``pointer''

    // note that you always use . to access a field
    

Inheritance

C++

    class Foo : public Bar
    { ... };
    

Java

    class Foo extends Bar
    { ... }
    

Protection levels (abstraction barriers)

C++

    public:
        void foo();
        void bar();
    

Java

    public void foo();
    public void bar();
    

Virtual functions

C++

    virtual int foo(); // or, non-virtually as simply int foo();
    

Java

    // functions are virtual by default; use final to prevent overriding
    int foo(); // or, final int foo();
    

Abstract classes

C++

    // just need to include a pure virtual function
    class Bar { public: virtual void foo() = 0; };
    

Java

    // syntax allows you to be explicit!
    abstract class Bar { public abstract void foo(); }

    // or you might even want to specify an interface
    interface Bar { public void foo(); }

    // and later, have a class implement the interface:
    class Chocolate implements Bar
    {
        public void foo() { /* do something */ }
    }
    

Memory management

Roughly the same-- new allocates, but no delete in Java since it has garbage collection.

NULL vs. null

C++

    // initialize pointer to NULL
    int *x = NULL;
    

Java

    // the compiler will catch the use of uninitialized references, but if you
    // need to initialize a reference so it's known to be invalid, assign null
    myClass x = null;
    

Booleans

Java is a bit more verbose: you must write boolean instead of merely bool.

C++

bool foo;

Java

boolean foo;

Const-ness

C++

    const int x = 7;
    

Java

    final int x = 7;
    

Throw Spec

First, Java enforce throw specs at compile time--you must document if your method can throw an exception

C++

int foo() throw (IOException)

Java

int foo() throws IOException

Arrays

C++

    int x[10];
    // or 
    int *x = new x[10];
    // use x, then reclaim memory
    delete[] x;
    

Java

    int[] x = new int[10];
    // use x, memory reclaimed by the garbage collector or returned to the
    // system at the end of the program's lifetime
    

Collections and Iteration

C++

Iterators are members of classes. The start of a range is <container>.begin(), and the end is <container>.end(). Advance using ++ operator, and access using *.
    vector myVec;
    for ( vector<int>::iterator itr = myVec.begin();
          itr != myVec.end();
          ++itr )
    {
        cout << *itr;
    }
    

Java

Iterator is just an interface. The start of the range is <collection>.iterator, and you check to see if you're at the end with itr.hasNext(). You get the next element using itr.next() (a combination of using ++ and * in C++).
    ArrayList myArrayList = new ArrayList();
    Iterator itr = myArrayList.iterator();
    while ( itr.hasNext() )
    {
        System.out.println( itr.next() );
    }

    // or, in Java 5
    ArrayList myArrayList = new ArrayList();
    for( Object o : myArrayList ) {
        System.out.println( o );
    }
    
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