PART ONE
codes.cpp
#include <iostream>
#include <GL/freeglut.h>
using namespace std;
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutCreateWindow("Default Framebuffer");
glFlush();
glutMainLoop();
return 0;
}
PART TWO
PART ONE
codes.cpp
#include <iostream>
#include <GL/freeglut.h>
using namespace std;
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutCreateWindow("Default Framebuffer");
glFlush();
glutMainLoop();
return 0;
}
PART TWO