- //路径
- string fullPath = "Assets/Models/21/21000001" + "/";
- //获取指定路径下面的所有资源文件
- if (Directory.Exists(fullPath)){
- DirectoryInfo direction = new DirectoryInfo(fullPath);
- FileInfo[] files = direction.GetFiles("*",SearchOption.AllDirectories);
- Debug.Log(files.Length);
- for(int i=0;i<files.Length;i++){
- if (files[i].Name.EndsWith(".meta")){
- continue;
- }
- Debug.Log( "Name:" + files[i].Name );
- //Debug.Log( "FullName:" + files[i].FullName );
- //Debug.Log( "DirectoryName:" + files[i].DirectoryName );
- }
- }
Unity 获取指定资源目录下的所有文件
最新推荐文章于 2023-10-22 20:05:15 发布