private void MoveHead()
{
MoveX = Input.GetAxis("Mouse X");
MoveY = Input.GetAxis("Mouse Y");
Unity旋转限制角度 通过欧拉角
于 2021-09-11 10:12:48 首次发布
private void MoveHead()
{
MoveX = Input.GetAxis("Mouse X");
MoveY = Input.GetAxis("Mouse Y");