On a broken keyboard, some of the keys are always stucked. So when you type some sentences, the characters corresponding to those keys will appear repeatedly on screen for k times.
Now given a resulting string on screen, you are supposed to list all the possible stucked keys, and the original string.
Notice that there might be some characters that are typed repeatedly. The stucked key will always repeat output for a fixed k times whenever it is pressed. For example, when k=3, from the string thiiis iiisss a teeeeeest we know that the keys i and e might be stucked, but s is not even though it appears repeatedly sometimes. The original string could be this isss a teest.
Input Specification:
Each input file contains one test case. For each case, the 1st line gives a positive integer k (1<k≤100) which is the output repeating times of a stucked key. The 2nd line contains the resulting string on screen, which consists of no more than 1000 characters from {a-z}, {0-9} and _. It is guaranteed that the string is non-empty.
Output Specification:
For each test case, print in one line the possible stucked keys, in the order of being detected. Make sure that each key is printed once only. Then in the next line print the original string. It is guaranteed that there is at least one stucked key.
#include<iostream>
#include<vector>
#include<unordered_map>
using namespace std;
vector<char>order;//坏键按序存储
unordered_map<char, int>appear, mark;//appear:值为0表示好的键,值为1表示坏的键
//mark:输出坏键时用于标记是否已经输出过
int main() {
string s;
int k, count = 1;
cin >> k >> s;
for (int i = 0; i < s.size() ; i++) {
if (s[i] == s[i + 1]&&i != s.size() - 1)count++;
else {
if (count != 0 && count % k == 0) {
if (appear.count(s[i]) == 0)appear[s[i]] = 1;
order.push_back(s[i]);
}
else
appear[s[i]] = 0;
count = 1;
}
}
for (int i = 0; i < order.size(); i++) {
if (appear[order[i]] == 1 && mark.count(order[i]) == 0) {
cout << order[i];
mark[order[i]] = 0;
}
}
cout << endl;
for (int i = 0; i < s.size();) {
cout << s[i];
if (appear[s[i]] == 0)i += 1;
else
i += k;
}
return 0;
}
本文介绍了一种算法,用于识别在输入字符串中由于键盘某些按键重复粘连而产生的故障字符,并还原原始输入。通过分析字符重复次数与已知的粘连按键重复输出次数,算法能够列出所有可能的故障按键及原始输入字符串。
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