Cookies 剪影
本文档主要是对Unity官方手册的个人理解与总结(其实以翻译记录为主:>)
仅作为个人学习使用,不得作为商业用途,欢迎转载,并请注明出处。
文章中涉及到的操作都是基于Unity2018.3版本
参考链接:https://docs.unity3d.com/Manual/Cookies.html
In theatre and film, lighting effects have long been used to create an impression of objects that don’t really exist in the set. Jungle explorers may appear to be covered in shadows from an imaginary tree canopy. A prison scene often shows the light coming through the barred window, even though the window and indeed the wall are not really part of the set. Though very atmospheric, the shadows are created very simply by placing a shaped mask in between the light source and the action. The mask is known as a cucoloris or cookie for short. Unity lights allow you to add cookies in the form of textures; these provide an efficient way to add atmosphere to a scene.
在戏剧和电影中,灯光效果一直被用来给场景中并不存在的物体创造一种印象。丛林探

本文介绍如何在Unity中使用Cookies(纹理)为灯光添加氛围效果,特别是如何设计和应用灰度纹理来模拟阴影。文章讨论了不同类型的灯光(点光源、聚光灯、方向光)如何投影cookie,并提供了应用cookie来改变光束形状和模拟尘埃、污垢效果的方法。
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