打造多人游戏与实现广告盈利的全流程指南
1. 多人游戏数据更新与回合管理
在多人游戏中,我们需要对本地玩家和远程玩家的统计数据进行更新,并管理游戏回合。以下是相关代码:
// Update the local player's stats
if let localPlayer = gameCenterData?.getLocalPlayer() {
if let index = gameCenterData?.getPlayerIndex(for: localPlayer) {
gameCenterData?.players[index].totalPoints =
gameModel.players[0].totalPoints
}
}
// Update the remote player's stats
if let remotePlayer = gameCenterData?.getRemotePlayer() {
if let index = gameCenterData?.getPlayerIndex(for: remotePlayer) {
gameCenterData?.players[index].totalPoints =
gameModel.players[1].totalPoints
}
}
// End the turn and send the data
GameKitHelper.shared.endTurn(gameCenterData!)
// Switch back to the remote
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