平时写代码总感觉for each用着比for方便,所以for each会有更大的资源开销
今天就测试一下,看for each会多花费多少资源
for each 与 for
测试代码:
using System;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
bool[] buffer = {
true, false, false, true };
long foreachTime = 0;
long forTime = 0;
long temp;
void Update()
{
for ( int k = 0; k < 1000; k++ )
{
TimeTestA();
}
for (int k =