Alex教程每一P的教程原代码加上我自己的理解初步理解写的注释,可供学习Alex教程的人参考
此代码仅为较上一P有所改变的代码
【Unity教程】从0编程制作类银河恶魔城游戏_哔哩哔哩_bilibili
ItemObject_Trigger.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ItemObject_Trigger : MonoBehaviour
{
private ItemObject myItemObject => GetComponentInParent<ItemObject>();
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.GetComponent<Player>() != null)
{
myItemObject.PickupItem();
}
}
}
ItemObject.cs