API参考
- TrackAsset:https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Timeline.TrackAsset.html
- TrackBindingTypeAttribute:https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Timeline.TrackBindingTypeAttribute.html
- TrackClipTypeAttribute:
- https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Timeline.TrackClipTypeAttribute.html
- TrackColorAttribute:https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Timelin

本文档介绍了Unity TimeLine中自定义轨道的基础知识,包括TrackAsset类的使用,以及TrackBindingTypeAttribute、TrackClipTypeAttribute和TrackColorAttribute三个属性在创建和管理轨道片段时的角色。TrackBindingTypeAttribute用于拖放物体时的组件检查,TrackClipTypeAttribute定义可拖放的片段类型,TrackColorAttribute则用于设置轨道颜色。
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