QML代码
//clock.qml
import QtQuick 2.15
import QtQuick.Controls 2.15
ApplicationWindow {
visible: true
width: 500
height: 500
//创建Canvas 对象
Canvas {
id: canvas
width: 400
height: 400
//onPaint 信号触发
onPaint: {
//获得 Context2D 对象,该对象提供了绘制方法(如绘制矩形、圆形、路径、图像等)。
var ctx = canvas.getC