
Unity3D.xLua
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xLua的Tutorial\LuaCallCs
1.静态成员函数用.访问,扩展函数是静态的,但用:访问 c# [LuaCallCSharp] public static class DerivedClassExtensions { public static int GetSomeData(this DerivedClass obj) { Debug.Log("GetSomeData ret = " + o...原创 2019-03-14 10:23:37 · 406 阅读 · 0 评论 -
xLua的Examples\04_LuaObjectOrented
xLuaExamples/04_LuaObjectOrented /* * Tencent is pleased to support the open source community by making xLua available. * Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved...原创 2019-03-13 15:22:47 · 549 阅读 · 2 评论