DOTS
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Dots杂项(不定期更新)
1.如何在Burst中输出日志? float angle = 30f; Debug.Log($"angle = {angle}"); burst 升级到 1.3.9 参考:https://docs.unity3d.com/Packages/com.unity.burst@1.3/manual/index.html?_ga=2.178798564.1138340273.1602220910-764600653.1593147341#partial-support-for-strings-and-debugl.原创 2020-10-09 18:57:35 · 480 阅读 · 2 评论 -
Unity官方DOTS示例学习笔记(五)5.SpawnFromEntity
1.存着的价值 https://docs.unity3d.com/Packages/com.unity.entities@0.14/manual/entity_command_buffer.html TheEntityCommandBuffer(ECB) class solves two important problems: When you're in a job, you can't access theEntityManager. When you perform astructur...原创 2020-10-06 17:47:40 · 1107 阅读 · 0 评论
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