using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;//首先要记得引用命名空间
public class ChangeSceneTest : MonoBehaviour
{
//在unity中 File->Build Settings->把要切换的场景添加到Scenes In Build下面,也可以Add Open Scenes
//把该脚本的方法添加到场景中切换场景按钮上面的Button->OnClick
public void OnClick()
{
SceneManager.LoadScene("SceneName");//要切换到的场景名
}
}