public int F;
public float Speed;
private void FixedUpdate()
{
transform.RotateAround(transform.position, new Vector3(0, 0, F), Speed); ;
}
unity旋转圆圈
最新推荐文章于 2024-04-19 19:04:43 发布
public int F;
public float Speed;
private void FixedUpdate()
{
transform.RotateAround(transform.position, new Vector3(0, 0, F), Speed); ;
}