Shader "Image Sequence Animation" {
Properties {
_Color ("Color Tint", Color) = (1, 1, 1, 1)
_MainTex ("Image Sequence", 2D) = "white" {}
_HorizontalAmount ("Horizontal Amount", Float) = 4
_VerticalAmount ("Vertical Amount", Float) = 4
_Speed ("Speed", Range(1, 100)) = 30
}
SubShader {
// 设置成透明是希望画面特效能在
【Shader】序列帧动画
最新推荐文章于 2024-01-05 17:05:42 发布