Shader "Image Sequence Animation" {
Properties {
_Color ("Color Tint", Color) = (1, 1, 1, 1)
_MainTex ("Image Sequence", 2D) = "white" {}
_HorizontalAmount ("Horizontal Amount", Float) = 4
_VerticalAmount ("Vertical Amount", Float) = 4
_Speed ("Speed", Range(1, 100)) = 30