demo下载:https://github.com/JSumC/LanguageExcel
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OfficeOpenXml;
using UnityEngine;
using UnityEngine.UI;
namespace LanguageExcel
{
public class LETool : MonoBehaviour
{
public static language Language=language.CN;
[Header("表格文件夹")]
public static string URL = Application.streamingAssetsPath;
public static string ExcelName = "LE";
private static bool m_loaded;
public static event Action OnLangaugeChanged ;
public class plot
{
public string IN,CN,EN,JP,FR,DE,ID,TH,TW;
}
public enum language
{
IN, CN,EN,JP,FR,DE,ID,TH,TW
}
public static List<plot> S_Plots= new List<plot>();
public virtual void OnEnable()

本文介绍了如何在Unity游戏中实现多语言配置,通过提供一个demo下载链接和展示实际效果,帮助开发者了解在Unity中进行多语言支持的步骤。测试用代码进一步展示了具体实现细节。
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