下面是一个简单的C语言实现的TCP服务器和客户端示例,服务端会监听来自客户端的连接请求,而客户端将按顺序发送图片文件(例如:1.jpg、2.jpg等)到服务器。
服务器代码(server.c)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8087
#define MAXDATASIZE 1024
int main() {
int server_sockfd, client_sockfd;
struct sockaddr_in server_addr, client_addr;
socklen_t addr_size;
char buffer[MAXDATASIZE];
int bytes_received;
// 创建套接字
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (server_sockfd < 0) {
perror("Socket creation failed");
exit(EXIT_FAILURE);
}
// 设置服务器地址
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
// 绑定套接字
if (bind(server_sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
perror("Bind failed");
close(server_sockfd);
exit(EXIT_FAILURE);
}
// 监听
if (listen(server_sockfd, 5) < 0) {
perror("Listen failed");
close(server_sockfd);
exit(EXIT_FAILURE);
}
printf("Server listening on port %d...\n", PORT);
addr_size = sizeof(client_addr);
client_sockfd = accept(server_sockfd, (struct sockaddr*)&client_addr, &addr_size);
if (client_sockfd < 0) {
perror("Accept failed");
close(server_sockfd);
exit(EXIT_FAILURE);
}
printf("Client connected.\n");
while (1) {
// 接收数据
bytes_received = recv(client_sockfd, buffer, MAXDATASIZE, 0);
if (bytes_received <= 0) {
printf("Client disconnected.\n");
break;
}
// 写入文件
FILE *fp = fopen("received_image.jpg", "wb");
if (fp == NULL) {
perror("File open failed");
break;
}
fwrite(buffer, sizeof(char), bytes_received, fp);
fclose(fp);
printf("Received %d bytes, saved to received_image.jpg\n", bytes_received);
}
close(client_sockfd);
close(server_sockfd);
return 0;
}
客户端代码(client.c)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8087
#define MAXDATASIZE 1024
#define FILE_PATH "path/to/your/images/" // 替换为实际路径
int main() {
int sockfd;
struct sockaddr_in server_addr;
char buffer[MAXDATASIZE];
int file_num = 1;
// 创建套接字
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
perror("Socket creation failed");
exit(EXIT_FAILURE);
}
// 设置服务器地址
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = inet_addr("127.0.0.1"); // 服务器地址,localhost
// 连接到服务器
if (connect(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
perror("Connection failed");
close(sockfd);
exit(EXIT_FAILURE);
}
while (1) {
char filename[256];
snprintf(filename, sizeof(filename), "%s%d.jpg", FILE_PATH, file_num); // 生成文件名
FILE *fp = fopen(filename, "rb");
if (fp == NULL) {
printf("No more files to send. Exiting...\n");
break;
}
// 读取文件内容并发送
size_t bytes_read = fread(buffer, sizeof(char), MAXDATASIZE, fp);
while (bytes_read > 0) {
send(sockfd, buffer, bytes_read, 0);
bytes_read = fread(buffer, sizeof(char), MAXDATASIZE, fp);
}
fclose(fp);
printf("Sent: %s\n", filename);
file_num++;
sleep(1); // 可根据需要调整发送间隔
}
close(sockfd);
return 0;
}
文件路径:在客户端代码中,将 FILE_PATH 替换为你存储图片的实际文件夹路径。
编译代码:使用以下命令编译代码:
gcc -o server server.c
gcc -o client client.c
// capture_images.c
#include <stdio.h>
#include <stdlib.h>
// 传输函数声明
void send_image(const char *filename);
// 图像采集逻辑
int main() {
// 你的图像采集逻辑
for (int i = 1; i <= 10; i++) {
// 假设保存的文件名是 "i.jpg"
char filename[256];
snprintf(filename, sizeof(filename), "%d.jpg", i);
// 采集并保存图像的代码
// 发送图像
send_image(filename);
}
return 0;
}
// 发送图像的函数实现
void send_image(const char *filename) {
// 这里调用你的客户端传输代码,类似于之前提供的 client.c 代码
}
多线程?