对应源码位置:(1)cocos2d-x-3.3\cocos\platform\win32\CCApplication-win32.* (2)cocos2d-x-3.3\cocos\base\CCDirector.*
以Win32平台为例,找到 main 函数
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,LPTSTR lpCmdLine, int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// create the application instance
AppDelegate app;
return Application::getInstance()->run();
}
转到 Application::run()
这里就看到了 关键的主循环 director->mainLoop();
while(!glview->wind