问题一、
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.
解决办法
一般由于开启了多线程导致。
Web 服务器配置缺少Cross-Origin-Embedder-Policy、Cross-Origin-Opener-Policy
w.Header().Set("Cross-Origin-Embedder-Policy", "require-corp")
w.Header().Set("Cross-Origin-Opener-Policy", "same-origin")
问题二、出现乱码
解决办法:
项目设置---》GUI---》主题。设置自定义字体。
问题三、
godot的web部署后都需要https访问,自行申请。如果使用nakama框架的,因为其接口一般都是http访问的,还需要反向代理一下。
反向代理:
server {
listen 8850 ssl;
server_name xxxx;#注意:这里是自己申请的域名
index index.html index.htm index.php;
#error_page 404 /404.html;
include enable-php.conf;
ssl_certificate /www/server/panel/vhost/cert/webserver/fullchain.pem;
ssl_certificate_key /www/server/panel/vhost/cert/webserver/privkey.pem;
location / {
proxy_pass http://127.0.0.1:7350;#反向代理的本地端口
proxy_set_header Host 127.0.0.1:$server_port;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header REMOTE-HOST $remote_addr;
add_header X-Cache $upstream_cache_status;
# add_header X-Content-Type-Options "nosniff";
proxy_set_header X-Host $host:$server_port;
proxy_set_header X-Scheme $scheme;
proxy_connect_timeout 15s;
proxy_read_timeout 86400s;
proxy_send_timeout 30s;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
}