Vector3 v3 = Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y,
Camera.main.WorldToScreenPoint(transform.position).z));
transform.position = new Vector3(v3.x,v3.y, v3.z);
物体跟随鼠标进行移动
最新推荐文章于 2024-07-17 19:50:36 发布