CountDownLatch: 一个或者是一部分线程 ,等待另外一部线程都完成了,再继续执行
CyclicBarrier: 所有线程互相等待完成。
CyclicBarrier ,一个同步辅助类,它允许一组线程互相等待,直到到达某个公共屏障点 (common barrier point)。在涉及一组固定大小的线程的程序中,这些线程必须不时地互相等待,此时 CyclicBarrier 很有用。因为该 barrier 在释放等待线程后可以重用,所以称它为循环 的 barrier。
CyclicBarrier可以多次重复使用
CountDownLatch,一个同步辅助类,在完成一组正在其他线程中执行的操作之前,它允许一个或多个线程一直等待。用给定的计数 初始化 CountDownLatch。由于调用了 countDown() 方法,所以在当前计数到达零之前,await 方法会一直受阻塞。之后,会释放所有等待的线程,await 的所有后续调用都将立即返回。这种现象只出现一次——计数无法被重置。 一个线程(或者多个), 等待另外N个线程完成某个事情之后才能执行,只能使用一次。
CountDownLatch主要方法
public CountDownLatch(int count);
public void countDown();
public void await() throws InterruptedException
构造方法参数指定了计数的次数
countDown方法,当前线程调用此方法,则计数减一
awaint方法,调用此方法会一直阻塞当前线程,直到计时器的值为0
Java代码
public class CountDownLatchDemo {
final static SimpleDateFormat sdf=new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");
public static void main(String[] args) throws InterruptedException {
CountDownLatch latch=new CountDownLatch(2);//两个工人的协作
Worker worker1=new Worker("zhang san", 5000, latch);
Worker worker2=new Worker("li si", 8000, latch);
worker1.start();//
worker2.start();//
latch.await();//等待所有工人完成工作
System.out.println("all work done at "+sdf.format(new Date()));
}
static class Worker extends Thread {
String workerName;
int workTime;
CountDownLatch latch;
public Worker(String workerName ,int workTime ,CountDownLatch latch){
this.workerName=workerName;
this.workTime=workTime;
this.latch=latch;
}
public void run() {
System.out.println("Worker "+workerName+" do work begin at "+sdf.format(new Date()));
doWork();//工作了
System.out.println("Worker "+workerName+" do work complete at "+sdf.format(new Date()));
}
private void doWork() {
try {
Thread.sleep(workTime);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
latch.countDown();
}
}
}
输出:
Worker zhang san do work begin at 2014-10-17 11:05:11
Worker li si do work begin at 2014-10-17 11:05:11
Worker zhang san do work complete at 2014-10-17 11:05:16
Worker li si do work complete at 2014-10-17 11:05:19
all work done at 2014-10-17 11:05:19
package com.study.thread;
import java.util.Random;
import java.util.concurrent.CyclicBarrier;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
/**
* 用java模拟4X100接力赛
*/
class Player implements Runnable{
private String name;
private CyclicBarrier barrier;
private Player next;//下一棒
private int time;//用时
private boolean run;//第一棒
public Player(String name, CyclicBarrier barrier, boolean run) {
super();
this.name = name;
this.barrier = barrier;
this.run = run;
}
@Override
public void run() {
try {
synchronized (this) {
while(!run){//等待队员
wait();
}
}
Random r = new Random();
TimeUnit.MILLISECONDS.sleep(r.nextInt(2000));
next(next,11 + r.nextInt(2));
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private void next(Player next, int time) {
System.out.println(name + " 用时:" + time + ",交接棒");
if(next != null){
next.setTime(this.time + time);
synchronized (next) {
next.setRun(true);
next.notify();
}
}else{
System.out.println("跑完,总用时:" + (this.time + time));
}
}
public void setTime(int time) {
this.time = time;
}
public int getTime(){
return this.time;
}
public void setNext(Player next) {
this.next = next;
}
public void setRun(boolean run) {
this.run = run;
}
}
public class RelayRace {
public static void main(String[] args) throws InterruptedException {
final Player[] players = new Player[4];
ExecutorService exec = Executors.newCachedThreadPool();
CyclicBarrier barrier = new CyclicBarrier(4, new Runnable() {
@Override
public void run() {
System.out.println("结束,总用时:" + players[3].getTime());
}
});
for(int i = 0; i < 4; i++){
players[i] = new Player("队员" + ( i + 1), barrier, i == 0);
}
for(int i = 0; i < 4; i++){
if( i < 3){
players[i].setNext(players[i + 1]);
exec.execute(players[i]);
}else{
exec.execute(players[3]);
break;
}
}
/*TimeUnit.SECONDS.sleep(3);
* CyclicBarrier 可以重用
for(int i = 0; i < 4; i++){
if( i < 3){
players[i].setNext(players[i + 1]);
exec.execute(players[i]);
}else{
exec.execute(players[3]);
break;
}
}*/
}
}
输出:
队员1 用时:11,交接棒
队员2 用时:11,交接棒
队员3 用时:11,交接棒
队员4 用时:12,交接棒
跑完,总用时:45