天朝一直秉承着优良传统,百度出来的东西只告诉了代码怎么实现,完全没告诉脚本如何运行,对于我这样的u3D初学者很头疼。
google了一下,搜到官网解决办法:
1. Right click on the 'Assets' section in the Project tab. Then select 'Create' > 'C# Script'.
2. A new script will be added to your 'Assets'. Rename it to a more meaningful file.
3. Double click on that file and the script editor will open. Paste the specified code into the update method. Save and exit the editor.
4. Click on the 'ImageTarget' element in the 'Hierarchy' tab.
5. Click on the 'Add Component' button available in the 'Inspector'. Select 'Script' and then choose the created file.
6. The script will be added to the component. That's all...
本文介绍了一种适用于Unity3D初学者的脚本创建方法。通过六个步骤详细指导如何在Unity3D中创建并使用C#脚本,包括在项目中创建脚本、编辑脚本内容以及将脚本应用到场景中的具体操作。
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