fault tolerance中的错误和故障检测(Error and Fault Detection Mechanisms)

错误检测与容错机制
本文探讨了错误检测机制的分类及其在内存和电路层面的应用。介绍了硬错误和软错误的区别,软错误又分为瞬态错误和间歇性错误,并讨论了如何利用ECC等技术提高系统的可靠性。

这里的介绍来自论文Survey of Error and Fault Detection Mechanisms

下面这张图来自论文,反映了当今关于错误检测机制(Error Detection Mechanisms)的研究方向和分类:



ERROR:

error分为hard error(硬错误)和soft error(软错误)。hard error一般为制造和设计缺陷,而关于soft error,有两个来源:

1)高能粒子造成单粒子翻转(single event upset SEU),以及晶体管工作电压的减小降低了集成电路噪声容限从而使芯片更易受瞬态故障影响,我们称之为transient error(瞬态错误)

2)制造和运行过程中的variations带来的temporal timing violations,我们称之为intermittent error(间歇性错误)

其实,间歇性错误表现为瞬态错误的发生频率超过系统可靠性允许阈值范围。


内存中的检测机制

由于我们的程序和OS常驻内存(包括L1 cache和L2 cache),因此内存出错是让程序和系统不可靠的重要原因,比如指令序列被破坏。常用的解决内存错误的机制是使用ECC(error checking and correcting,错误检查和纠正)码。


电路级(circuit-level)是如何应对上面两种错误(transient error 和 intermittent error)

在高辐射环境(high-radiation environments),有一种fault-tolerant电路叫hardened circuit(抗辐射集成电路),以及通过监测合闸电流和供电电压来判断是否有意外事件的电路监控技术(circuit monitoring),都是来检测和应对transient error的技术。

由variation引发的间歇性timing errors属于intermittent error,Tunable Replica Circuits、Razor Flip-Flops、Transition Detectors和Temporal Redundancy是解决它的方法。

另外,三模冗余TMR(Triple ModularRedundancy)也是从电路架构的角度发现错误的一种方法,输入信号由完全相同的三个模块分别独立处理,每个模块产生一个运行结果交给决策器,由决策器判断并输出结果,但缺点是只能发现单个模块错误且没有重构策略来修复错误模块。

以三模冗余为代表的技术属于fault tolerance常用的技术——冗余技术,是能检测并纠正错误和故障的有效方法。其实上面应用于内存中的ECC,以及常用的奇偶校验码Parity,属于冗余技术中的信息冗余,相比于硬件冗余的大开销,它仅需要少量额外的存储字节和计算开销或少量的额外编码电路即可。



翻译成中文,只做翻译: 9. Conflict Resolution A conflict occurs when a Multicast DNS responder has a unique record for which it is currently authoritative, and it receives a Multicast DNS response message containing a record with the same name, rrtype and rrclass, but inconsistent rdata. What may be considered inconsistent is context sensitive, except that resource records with identical rdata are never considered inconsistent, even if they originate from different hosts. This is to permit use of proxies and other fault-tolerance mechanisms that may cause more than one responder to be capable of issuing identical answers on the network. A common example of a resource record type that is intended to be unique, not shared between hosts, is the address record that maps a host's name to its IP address. Should a host witness another host announce an address record with the same name but a different IP address, then that is considered inconsistent, and that address record is considered to be in conflict. Whenever a Multicast DNS responder receives any Multicast DNS response (solicited or otherwise) containing a conflicting resource record in any of the Resource Record Sections, the Multicast DNS responder MUST immediately reset its conflicted unique record to probing state, and go through the startup steps described above in Section 8, "Probing and Announcing on Startup". The protocol used in the Probing phase will determine a winner and a loser, and the loser MUST cease using the name, and reconfigure. It is very important that any host receiving a resource record that conflicts with one of its own MUST take action as described above. In the case of two hosts using the same host name, where one has been configured to require a unique host name and the other has not, the one that has not been configured to require a unique host name will not perceive any conflict, and will not take any action. By reverting to Probing state, the host that desires a unique host name will go through the necessary steps to ensure that a unique host name is obtained. The recommended course of action after probing and failing is as follows: 1. Programmatically change the resource record name in an attempt to find a new name that is unique. This could be done by adding some further identifying information (e.g., the model name of the hardware) if it is not already present in the name, or appending the digit "2" to the name, or incrementing a number at the end of the name if one is already present. 2. Probe again, and repeat as necessary until a unique name is found. 3. Once an available unique name has been determined, by probing without receiving any conflicting response, record this newly chosen name in persistent storage so that the device will use the same name the next time it is power-cycled. 4. Display a message to the user or operator informing them of the name change. For example: The name "Bob's Music" is in use by another music server on the network. Your music collection has been renamed to "Bob's Music (2)". If you want to change this name, use [describe appropriate menu item or preference dialog here]. The details of how the user or operator is informed of the new name depends on context. A desktop computer with a screen might put up a dialog box. A headless server in the closet may write a message to a log file, or use whatever mechanism (email, SNMP trap, etc.) it uses to inform the administrator of error conditions. On the other hand, a headless server in the closet may not inform the user at all -- if the user cares, they will notice the name has changed, and connect to the server in the usual way (e.g., via web browser) to configure a new name. 5. After one minute of probing, if the Multicast DNS responder has been unable to find any unused name, it should log an error message to inform the user or operator of this fact. This situation should never occur in normal operation. The only situations that would cause this to happen would be either a deliberate denial-of-service attack, or some kind of very obscure hardware or software bug that acts like a deliberate denial-of-service attack. These considerations apply to address records (i.e., host names) and to all resource records where uniqueness (or maintenance of some other defined constraint) is desired.
最新发布
10-18
<think>好的,用户让我翻译第9节的内容,只做翻译。之前已经翻译了第8节,现在需要保持一致性。先通读一下原文,理解整体结构。第9节讲的是冲突解决,当多播DNS响应器检测到记录冲突时应该如何处理。 首先,注意术语的准确性,比如“unique record”要翻译成“唯一记录”,“resource record”是“资源记录”。需要确保技术术语与之前的翻译一致,比如“Multicast DNS responder”之前翻译为“多播DNS响应器”,这里保持一致。 接下来,注意段落的结构。原文中的每个段落可能对应中文的不同部分,要确保逻辑清晰。例如,冲突发生的条件、解决步骤、推荐的操作流程等。需要分段处理,保持条理。 还要注意一些细节,比如例子中的IP地址主机名不需要翻译,保持原文。另外,用户提供的示例中有对话框内容,这部分需要准确翻译,同时保持自然的中文表达,比如“The name "Bob's Music" is in use by another music server on the network.”翻译成“名称“Bob's Music”已被网络上的另一台音乐服务器使用。” 用户可能希望翻译后的内容既专业又易于理解,所以需要检查是否有生硬的地方。比如“cache-flush bit”之前翻译为“缓存刷新位”,这里要保持一致。同时,注意标点符号格式,比如代码块中的示例是否需要保留格式,但根据用户要求,只需要翻译,不需要处理格式。 另外,注意用户提到的“只做翻译”,所以不需要添加任何额外内容,保持原文结构。检查是否有遗漏的部分,比如最后的几点推荐操作步骤,确保每个步骤都准确对应。 最后,通读一遍译文,确保流畅性准确性,特别是技术细节部分,比如冲突解决的步骤字典序比较的部分是否正确传达。确保术语一致,没有翻译错误,同时保持自然的中文表达。</think>### 9. 冲突解决 当多播DNS响应器拥有一个当前具有权威性的**唯一记录**,但收到包含相同名称、rrtyperrclass但rdata不一致的记录时,即发生冲突。 **不一致性的判定**具有上下文敏感性,但以下情况明确: - **完全相同的rdata**(即使来自不同主机)**不视为冲突**。 - 此规则允许代理容错机制存在,允许多个响应器在网络上发布相同答案。 **典型冲突示例**: - **地址记录**(将主机名映射到IP地址)是专有记录。 - 若主机发现另一主机宣布相同名称但不同IP地址的地址记录,则判定为冲突。 **冲突处理规则**: 1. 多播DNS响应器**收到含冲突记录的响应**(无论是否请求)时,**必须立即**将冲突的唯一记录重置为探测状态,并重新执行第8节"启动时的探测与通告"中的流程。 2. 探测阶段的协议将决定胜负者: - **胜者保留名称**。 - **败者必须放弃名称并重新配置**。 **冲突响应的重要性**: - 任何收到冲突记录的主机**必须按上述规则处理**。 - 若两台主机使用相同主机名,其中一台要求唯一性而另一台不要求,则后者不会感知冲突且不采取行动。 - **要求唯一性的主机**通过重置探测状态,确保最终获得唯一主机名。 #### 冲突后的推荐操作流程 1. **程序化改名**: - 尝试通过添加标识信息(如硬件型号)或追加数字(如"2"或递增编号)生成新名称。 2. **重新探测**: - 重复探测直至找到唯一名称。 3. **持久化存储**: - 探测无冲突后,将新名称写入持久存储,确保设备重启后沿用相同名称。 4. **用户通知**: - 示例: ``` 名称“Bob's Music”已被网络上的另一台音乐服务器使用。 您的音乐库已重命名为“Bob's Music (2)”。 如需修改,请使用[描述具体菜单项或偏好设置对话框]。 ``` - **通知方式**: - 有屏幕的桌面计算机:弹出对话框。 - 无头服务器:写入日志文件、发送邮件/SNMP陷阱等。 - 若用户未配置通知:用户可通过常规方式(如浏览器)连接服务器手动修改。 5. **超时处理**: - 若**1分钟后仍无法找到可用名称**,应记录错误日志。 - 此情况应**仅在恶意攻击或严重软硬件缺陷**时发生。 **适用范围**: - 本规则适用于地址记录(主机名)及所有需要唯一性或特定约束的资源记录。
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