osgEarth的Rex引擎原理分析(十五)分页瓦片加载器在更新遍历时对请求处理过程

本文深入剖析osgEarth的RexTerrainEngine在更新过程中,如何处理分页瓦片加载请求。内容包括从合并请求队列中取出并限制处理数量,以及对已处理请求队列的处理。同时列举了一系列与osgEarth相关的问题,如地形变形、资源管理、地图回调等。

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目标:(十四)中的34

osgEarthDrivers/engine_rex/Loader.cpp
void
PagerLoader::traverse(osg::NodeVisitor& nv)
{
            for(count=0; count < _mergesPerFrame && !_mergeQueue.empty(); ++count)
            {
                Request* req = _mergeQueue.begin()->get();
                if ( req && req->_lastTick >= _checkpoint )
                {
                    OE_START_TIMER(req_apply);
                    req->apply( getFrameStamp() );
                    double s = OE_STOP_TIMER(req_apply);

                    req->setState(Request::FINISHED);
                }

                _mergeQueue.erase( _mergeQueue.begin() );
            }   

            for(Requests::iterator i = _requests.begin(); i != _requests.end(); )
            {} 
}

这里的请求本质上是osgEarth::Drivers::RexTerrainEngine::LoadTileData

osgEarthDrivers/engine_rex/LoadTileData
names
osgEarth 的 121 个案例详解 osgEarth 的 121 个案例详解 ...........................................................................................................1 1. aeqd.earth.................................................................................................................................4 2. annotation.earth .......................................................................................................................5 3. annotation_dateline.earth........................................................................................................6 4. annotation_dateline_projected.earth ......................................................................................8 5. annotation_flat.earth................................................................................................................8 6. arcgisonline.earth .....................................................................................................................9 7. bing.earth................................................................................................................................10 8. boston.earth............................................................................................................................11 9. boston_buildings.earth ...........................................................................................................12 10. boston_projected.earth ..................................................................................................13 11. boston_tfs.earth..............................................................................................................14 12. boston-gpu.earth ............................................................................................................15 13. bumpmap.earth ..............................................................................................................16 14. clouds.earth ....................................................................................................................17 15. colorramp.earth ..............................................................................................................18 16. contourmap.earth ...........................................................................................................19 17. datum_override.earth.....................................................................................................20 18. day_night_mp.earth........................................................................................................21 19. day_night_rex.earth........................................................................................................21 20. detail_texture.earth ........................................................................................................21 21. errors.earth .....................................................................................................................22 22. fade_elevation.earth.......................................................................................................22 23. feature_clip_plane.earth.................................................................................................23 24. feature_country_boundaries.earth.................................................................................24 25. feature_custom_filters.earth ..........................................................................................25 26. feature_draped_lines.earth ............................................................................................26 27. feature_draped_polygons.earth .....................................................................................27 28. feature_elevation.earth ..................................................................................................28 29. feature_extrude.earth.....................................................................................................29 30. feature_geom.earth ........................................................................................................30 31. feature_gpx.earth............................................................................................................31 32. feature_inline_geometry.earth.......................................................................................32 33. feature_labels.earth........................................................................................................33 34. feature_labels_script.earth.............................................................................................35 35. feature_levels_and_selectors.earth................................................................................35 36. feature_model_scatter.earth ..........................................................................................36 37. feature_models.earth .....................................................................................................37 38. feature_occlusion_culling.earth......................................................................................38osgEarth 编辑器 SXEarth www.sxsim.com 2 39. feature_offset_polygons.earth .......................................................................................38 40. feature_overlay.earth......................................................................................................39 41. feature_poles.earth.........................................................................................................40 42. feature_population_cylinders.earth ...............................................................................40 43. feature_raster.earth ........................................................................................................41 44. feature_rasterize.earth ...................................................................................................41 45. feature_rasterize_2.earth ...............................................................................................42 46. feature_scripted_styling.earth........................................................................................43 47. feature_scripted_styling_2.earth....................................................................................43 48. feature_scripted_styling_3.earth....................................................................................43 49. feature_style_selector.earth ...........................................................................................44 50. feature_tfs.earth .............................................................................................................45 51. feature_tfs_scripting.earth .............................................................................................46 52. feature_wfs.earth............................................................................................................47 53. fractal_elevation.earth....................................................................................................47 54. gdal_multiple_files.earth ................................................................................................47 55. gdal_tiff.earth..................................................................................................................48 56. geomshader.earth ...........................................................................................................49 57. glsl.earth..........................................................................................................................50 58. glsl_filter.earth ................................................................................................................51 59. graticules.earth ...............................................................................................................52 60. hires-inset.earth..............................................................................................................53 61. intersect_filter.earth .......................................................................................................54 62. land_cover_mixed.earth .................................................................................................55 63. layer_opacity.earth .........................................................................................................55 64. ldb.earth..........................................................................................................................56 65. mapbox.earth..................................................................................................................56 66. mask.earth ......................................................................................................................57 67. mb_tiles.earth.................................................................................................................58 68. mercator_to_plate_carre.earth ......................................................................................59 69. mgrs_graticule.earth.......................................................................................................60 70. min_max_level.earth ......................................................................................................60 71. min_max_range.earth.....................................................................................................61 72. min_max_range_rex.earth..............................................................................................62 73. min_max_resolutions.earth............................................................................................62 74. multiple_heightfields.earth.............................................................................................64 75. night.earth.......................................................................................................................65 76. nodata.earth ...................................................................................................................65 77. noise.earth ......................................................................................................................68 78. normalmap.earth ............................................................................................................68 79. ocean.earth .....................................................................................................................69 80. ocean_no_elevation.earth ..............................................................................................69 81. openstreetmap.earth......................................................................................................69 82. openstreetmap_buildings.earth .....................................................................................70osgEarth 编辑器 SXEarth www.sxsim.com 3 83. openstreetmap_flat.earth...............................................................................................70 84. openstreetmap_full.earth...............................................................................................70 85. openweathermap_clouds.earth......................................................................................71 86. openweathermap_precipitation.earth ...........................................................................71 87. openweathermap_pressure.earth ..................................................................................71 88. photosphere1.earth ........................................................................................................71 89. photosphere2.earth ........................................................................................................72 90. readymap.earth...............................................................................................................73 91. readymap_flat.earth .......................................................................................................73 92. readymap_include.earth.................................................................................................74 93. readymap_template.earth..............................................................................................74 94. readymap-elevation-only.earth.......................................................................................74 95. readymap-osm.earth ......................................................................................................75 96. readymap-priority.earth..................................................................................................75 97. readymap-rex.earth ........................................................................................................75 98. roads.earth......................................................................................................................76 99. roads-flattened.earth......................................................................................................76 100. roads-test.earth...............................................................................................................76 101. scene_clamping.earth.....................................................................................................76 102. silverlining.earth..............................................................................................................78 103. simple_model.earth........................................................................................................78 104. skyview1.earth ................................................................................................................79 105. skyview2.earth ................................................................................................................80 106. splat.earth .......................................................................................................................81 107. splat-blended-with-imagery.earth ..................................................................................81 108. splat-with-mask-layer.earth.............................................................................................81 109. splat-with-multiple-zones.earth......................................................................................82 110. splat-with-rasterized-land-cover.earth............................................................................82 111. stamen_toner.earth ........................................................................................................82 112. stamen_watercolor.earth................................................................................................82 113. state_plane.earth............................................................................................................82 114. tess_screen_space.earth.................................................................................................82 115. tess-coastlines.earth .......................................................................................................82 116. tess-terrain.earth ............................................................................................................83 117. triton.earth......................................................................................................................83 118. triton_drop_shader.earth................................................................................................83 119. utm.earth ........................................................................................................................83 120. utm_graticule.earth ........................................................................................................83 121. vertical_datum.earth ......................................................................................................83 122. wms_nexrad.earth ..........................................................................................................84 123. wms-t_nexrad_animated.earth ......................................................................................84 124. 编辑问题总结....................................................................................错误!未定义书签。
<think>好的,我需要帮助用户解决如何使用osgEarth生成AFSIM兼容的earth文件的问题。首先,我需要了解osgEarth和AFSIM之间的关系。AFSIM(Advanced Frameworkfor Simulation, Integrationand Modeling)可能对地球文件有特定的格式或数据要求。用户需要的是生成符合AFSIM要求的osgEarth地球文件的方法或教程。首先,我应该回顾osgEarth的基本用法。osgEarth使用XML格式的.earth文件来配置地形、影像和矢量数据。用户可能需要创建一个.earth文件,包含适当的影像和高程图层,这可能与AFSIM的要求相关。接下来,我需要考虑AFSIM的具体需求。AFSIM可能要求特定的坐标系、数据格式或图层结构。例如,可能需要使用特定的投影(如UTM)或数据源(如GeoTIFF)。此外,AFSIM可能需要某些元数据或特定的图层命名约定。 然后,我应该查找是否有官方文档或社区资源讨论osgEarth与AFSIM的集成。如果有教程或示例,可以推荐给用户。如果没有,可能需要提供通用的步骤,并建议用户根据AFSIM的文档调整参数。另外,用户提到的引用[1]中提到,osgEarth地球文件可以结合影像和高程数据创建背景地图,并且内置地图无法修改。因此,在创建自定义地图时,用户需要确保正确引用外部数据源,并遵循osgEarth的配置规范。可能的步骤包括:安装osgEarth,创建.earth文件,配置影像和高程图层,设置正确的坐标系,导出或测试文件是否被AFSIM接受。同时,可能需要处理数据转换或坐标变换的问题,确保兼容性。最后,我需要验证这些步骤是否正确,并确保提供的代码示例或配置片段符合osgEarth的语法要求。还要提醒用户检查AFSIM的文档,确认所需的配置细节,如是否支持特定的高程数据格式或影像服务。</think>### osgEarth生成AFSIM兼容的earth文件方法 #### 1. **基本文件结构** osgEarth的.earth文件是XML格式的配置文件,核心包含影像层(ImageLayer)、高程层(ElevationLayer)和坐标系定义。AFSIM通常要求使用**WGS84坐标系**,并支持特定数据格式(如GeoTIFF、TMS服务等)。 示例模板: ```xml <map name="AFSIM_Map" type="geocentric" version="2"> <options> <terrain driver="rex"> <tile_size>17</tile_size> </terrain> <coordinate_system> <horizontal>wgs84</horizontal> <vertical>ellipsoid</vertical> </coordinate_system> </options> <!-- 影像层 --> <image name="卫星影像" driver="gdal"> <url>path/to/image.tif</url> </image> <!-- 高程层 --> <elevation name="地形数据" driver="gdal"> <url>path/to/dem.tif</url> </elevation> </map> ``` #### 2. **关键配置项** - **坐标系**:确保`<coordinate_system>`设置为`wgs84`,AFSIM通常依赖此标准[^1]。 - **数据源**: - 影像层推荐使用GDAL驱动加载本地GeoTIFF文件或TMS服务。 - 高程层需包含高程数据(如SRTM、DTED)。 - **投影匹配**:若AFSIM场景使用UTM分区,需在`<projection>`中指定对应EPSG代码,例如: ```xml <projection>EPSG:32648</projection> <!-- UTM Zone 48N --> ``` #### 3. **验证与调试** - **预览工具**:使用`osgearth_viewer`命令加载.earth文件,检查图层渲染是否正确: ```bash osgearth_viewer your_config.earth ``` - **日志输出**:通过`--log-level debug`参数查看数据加载错误: ```bash osgearth_viewer your_config.earth --log-level debug ``` #### 4. **AFSIM集成注意事项** - **文件路径**:使用绝对路径或确保AFSIM能访问相对路径中的数据文件。 - **性能优化**:若数据量大,建议生成金字塔(TMS)或使用MBTiles格式: ```xml <image name="优化影像" driver="tms"> <url>http://tms-service/{z}/{x}/{y}.jpg</url> </image> ``` #### 5. **教程资源推荐** - **官方文档**:osgEarth GitHub Wiki中的[Earth File Format](https://github.com/gwaldron/osgearth/wiki/Earth-File-Format)。 - **案例库**:AFSIM官方文档中关于地形数据导入的章节(需确认是否存在)。 ---
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