-----------------------创建Layer层---------------------------------
local layerPlay = cc.Layer:create()
-- add in play background
local bg = cc.Sprite:create("Background.jpg")
bg:setPosition(self.origin.x + self.visibleSize.width / 2, self.origin.y + self.visibleSize.height / 2)
layerPlay:addChild(bg)
-----------------------创建Layer层---------------------------------
--------------------------- 代码中调用layer层 -----------------------------------------
--加载层
self.simulateDataLayer = require("SimulateDataLayer").create()
self.layerbg:addChild(self.simulateDataLayer, 3)
--------------------------- 代码中调用layer层 -----------------------------------------